
- COPPERCUBE 6 OCEAN FULL
- COPPERCUBE 6 OCEAN PRO
- COPPERCUBE 6 OCEAN SOFTWARE
- COPPERCUBE 6 OCEAN CODE
- COPPERCUBE 6 OCEAN SERIES
What do we see here? First, the main window of the 3D view, which is where we have to work. Now let’s have a look at the running editor. By the way, it supports importing BSP files, which is used in maps for Quake, Half-Life and other games that use this technology. To fill the scene here are used 3D models, so you will need at least some skills of 3D modeling in 3D editors, which – it does not matter, because the program supports a wide range of formats.
COPPERCUBE 6 OCEAN SERIES
That the process of building a scene here is not frisky, as you can see in some games, such as series Half-Life, Portal, Postal, etc. However, it is worth considering one fact, before using this editor. AAA project, of course, you will not succeed, but you can create a simple game after all. Here you can create 3D applications and games without programming. The lightmapper even features global illumination effects and is very simple to use.įree download links for «Ambiera CopperCube Studio Edition 6.0 Multilingual Win»:Īmbiera CopperCube is a powerful 3D engine that has a simple and clear visual editor. Just place a few lights and click 'calculate'. The CopperCube editor has a built-in lightmapper which can enhance the appearence of your 3D scene greatly. You can easily define actions which should happen (like playing a sound, opening a website, showing an item etc.) when an event happens (like the user clicked on an item or reached a certain area). To make your 3D scenes interactive, you can utilize CopperCube's simple click-only event/action system: And again, all this works without programming.
COPPERCUBE 6 OCEAN PRO
Pro users also have Post-Processing effects such as Bloom, Blur, Vignette, Colorize, Invert and more. There is also a way to react when an object collides with the world, for example to play sounds, and a way to manually apply forces to objects using scripting.ĬopperCube supports particle effects for creating complex particle simulations, creating effects like: fire and smoke, rain and snow, water fountains and more. Objects with the 'Collide when moved' behavior will also collide against those then and be able to move them, roll them over etc.

There is a behavior available named 'Move object by physics engine' for making objects behave, collide and move like objects in the real world.
COPPERCUBE 6 OCEAN FULL
app targets include a full physics engine. In addition to the default, blazingly fast collision and repsonse system built into CopperCube, the Windows. Water color, transparency, flow direction, wave shape and more can be adjusted easily. It even works quite fast on slow targets such as WebGL. Highly customizable, you can create everything from it: Wind parameters are easily adjustable.ĬopperCube supports rendering realistic looking water surfaces on all targets. There is no performance impact, everything is computed on the GPU. This works even very fast on the WebGL target.ĬopperCube supports automatic movement of vegetation, no matter if it was generated inside CopperCube or imported from external 3D models. Add a nice atmosphere to your game by just clicking a checkbox to enable realtime shadows, or calculate static lighting by clicking the 'calculate!' button (see below). There are also tools for placing grass and bushes, and for distributing meshes automatically over the terrain.ĬopperCube supports realtime shadows AND static light/shadow calculations. Terrain can be drawn with height painting tools directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. Done!ĬopperCube includes a terrain editor. exe'Ĭlick 'Publish' and wait about one second. Select the platform like 'WebGL' or 'Windows. Want to create an application from your 3D scene?
COPPERCUBE 6 OCEAN CODE
You don't even have to write code in order to use it.

COPPERCUBE 6 OCEAN SOFTWARE
There is no easier software for creating 3D games.It is easy for beginners and fun for experienced users. And it is light-weight: The whole editor including everything just needs about 70 MB, and your finished created games is just one small. Lightweight All-in-one SolutionĬopperCube is a complete 3D authoring tool which includes all the features you need for creating games for multiple platforms. Create everything from simple model viewers to full 3D games.

Import or create your 3D models, set camera controllers, materials, behaviors, click 'publish' and your app is ready. Coppercube 6 0 2 Sezonas Download new CopperCube Studio Edition 6.0 Multilingual by Ambiera (for Windows)ĬopperCube is an editor for creating 3D apps, games and 3D websites.
